Tag Archives: Shining

Sonia Shining Resonance Blade Arcus

Blade Arcus from Shining EX Extended Trailer

Sega has put out a new trailer that summarizes Blade Arcus from Shining EX. This four and a half minute video offers a quick glance at the roster and certain features of the game, including its Story Mode and its Training Mode. The Training Mode show button inputs as is customary for fighting games, and the Story Mode features visual-novel type interactions.

Though it took quite some time, we finally have gameplay footage of Shining Resonance‘s Sonia in action! We only see her fighting for a couple of seconds, but I guess it’s something! She’ll be available for first print copies of the game; no word on if she’ll be made available through alternative methods (paid DLC.)

Blade Arcus from Shining EX is the first foray into consoles for this series of fighting games. It remains to be seen if it will be localized.

Continue reading to check out the trailer!

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Blade Arcus Misty

New Blade Arcus from Shining EX Character – Misty, (Hearts, Blade)

Blade Arcus from Shining EX, the second iteration of Blade Arcus fighting games featuring modern Shining characters, continues to expand its roster with the announcement of Misty from Shining Hearts and Shining Blade. As of now, the roster stands at 16 playable characters. Shining Resonance‘s Sonia will be available to those who purchase a first-print edition of Blade Arcus from Shining EX.

Blade Arcus from Shining EX will be playable at Tokyo Game Show 2015. The build of the game that will be playable here will include Misty as a playable character, too.

A special trailer devoted solely to the character is available for viewing after the break. It’s a surprisingly lengthy four minutes! The trailer is a demo of Misty’s battle capabilities. She’s a character who primarily focuses on screen control through placement of special orbs. She can hit them with an attack to send them in a direction, or remotely explode them.

The video toys with some interesting ideas, including summoning two orbs and then sending one orb to attack while forcing the other to explode, forcing the opponent to block. If she knocks her opponent down, she has an opportunity to summon orbs, but the payoff doesn’t seem especially great even if your opponent blocks since she has to recover. You might at best be able to simply summon more. It might be best not to send the orbs off immediately, but at least have one nearby you in order to control space as it becomes necessary and to keep your opponent guessing.

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Shining Blade Arcus EX

Blade Arcus from Shining EX Coming to PS4, PS3, Shining Resonance’s Sonia in Tow

This week’s Famitsu has revealed the first console port of the Blade Arcus from Shining series, to be titled “Blade Arcus from Shining EX.” The game is coming to both Playstation 4 and Playstation 3, which is in keeping with Japanese developers’ greater adoption of the Playstation 4 as a platform moving forward. It is set to release on November 26, and is receiving both a standard edition (¥6,990) and a limited edition (¥9,990.) The limited edition includes a Shining Heroine art book, a special art box designed by Tony Taka (current Shining series artist), Shining Blade OST, Shining Ark character songs, and a Heroine swimsuit calendar.

First print copies of all Blade Arcus from Shining EX will include a code for a new playable character – Sonia from Shining Resonance. Sonia is one of the more popular characters from Shining Resonance, so it is not too surprising to see her here. Other new characters are set to come to the game too, though it’s not specified if they’ll be revealed in the months leading to the release, and whether or not they’ll be on the disc or featured as DLC.

Beyond that, this game will feature all of the characters available in the most recent version of the game, which was scheduled for a summer release in arcades.

Blade Arcus isn’t a major name in fighting games in Japan, though it is consistently supported. Arcades may be dwindling in japan, but they still remain a strong social force and can be a great place to get in long hours of practice. Console versions of fighting games are typically expected to sell to passionate high-level competitors of a certain game in Japan. Let’s see how this does.

Credit for the information goes to this Gematsu article, and Hachima Kikou. Featured image is credited to Famitsu.

Blade Arcus from Shining Receiving Expansion, New Characters

It’s been more than a year since Blade Arcus from Shining hit Japanese arcades. With this new year we have the arrival of an expansion of this fighting game and it will be titled: Blade Arcus from Shining Version 2.0. The updated game is coming to Japanese arcades during this summer.

Blade Arcus 2.0 PosterThis is the poster art from the game, found at this sega-mag article. The article also contains a handful of new screenshots to promote the game’s release, so be sure to check it out.

As is customary to expanded releases of fighting games, Blade Arcus is receiving a variety of touches. The character select screen received a visual makeover, and got a little busier with the arrival of four characters from Shining Hearts: Rick Elwood, Rouna Murasame, Urayukihime Hayane, and Dylan Rowen (in the order that they’re introduced in the trailer.) Besides this, the UI during fights received some minor aesthetic changes as well.

Sega also plans other new content for the game, including new stages, balance adjustments to existing characters. New gameplay mechanics named “Rejection Card” and “Reversal Strike” were also announced, but they haven’t been explained as of yet. Seeing as we’re about to head into the summer, it remains to be seen if any other major additions (like more new characters) will be added, but if so, we shouldn’t expect too much considering the existing roster size. Given the size of the current character select screen, assuming most of the elements remain relatively untouched I might guess two to four new characters at most, if the development team is inclined.

In the first version of Blade Arcus’s lifetime, the game never saw a console or Vita release. It’s not entirely clear if such a thing will ever happen; I suppose it’s a possible consideration once the final version of the game comes out.

Continue reading to check out the trailer, recently uploaded to Sega’s YouTube account! It mostly focuses on the newer characters, but it also offers a look into game menus as well.

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Phantasy Star Online 2 Receiving SEGA Collaboration Content

The newest edition of the PSO2 Live Broadcast aired not too long ago. While it announced plenty of news regarding game elements such as Scratches, Quests, and the Casino, I’d like to take a moment to focus on this broadcast’s announcement of Sega collaboration content. Phantasy Star Online 2 is no stranger to promotion with franchises outside of Sega ownership, of course, but I personally think it’s nice to see Sega celebrating the franchises and people within the company.

The featured image shown above describes Scratch content for Shining Resonance. This includes weapon skins, character accessories, and costumes themed after Yuuma, Sonia, Kirika, Rinna, and Marion. Voice clips or “tickets” will also be available for these characters, too. This content is planned for release in the middle of June.

Continue reading to check out more of the upcoming Sega-themed content for PSO2!

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Latest Shining Resonance DLC: Swimsuit Outfits, Grimoire Add-Ons

Media.Vision, the developers of Shining Resonance (and the same team that worked on Valkyria Chronicles III,) have continued to support Shining Resonance with DLC since its launch in Japan last year. The team is releasing its sixteenth and final batch DLC on the 30th Japan time; continue reading to see what’s to be expected. The Japanese official website for Shining Resonance chronicles each release of DLC in its own Downloadable Content section, which can be viewed here.

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“Shining Seed” Trademarked by Sega

Gematsu reports that a trademark Sega filed “Shining Seed” recently went public. Although the trademark itself was originally filed on the 28th of January, the trademark went public on the 10th of February, so now the name Shining Seed is protected for Sega’s use.

Shining Resonance for the Playstation 3 was released last December. It’s been regularly supported by DLC since its release. There’s been no word on localization prospects for the game in the West, as of yet.

Credit for the featured image goes to this jpgames.de article.

Discotek Media licenses Seha Girls and Shining Tears X Wind Anime

Anime licensing and publishing company Discotek Media teased on Facebook back in December about the many series they will license next. After much waiting, they did not disappoint. Anime fans can look forward to home releases for titles such as Free!, the much anticipated return of Robot Carnival and Vampire Hunter D: Bloodlust. Discotek have even picked up video game adaptations such as Night Warriors (Darkstalkers), Street Fighter II the Movie and two anime based on Sega properties: Hi-sCool! Seha Girls and Shining Tears X Wind.

Seha Girls aired last fall, featuring moe anthropomorphized Sega consoles. You can read my impressions, the anime should not be missed for long time fans because it showcases many popular Sega games with tastefully done gags. Shining Tears X Wind is an adaptation of both Shining Tears and Shining Wind first aired in 2007. Shining Tears is the only title of the two with a localization, so the anime can help fans enjoy the Japanese only sequel.

Discotek have not shared release dates for both series as well as the other anime being licensed. While they announced Blu-Ray editions for a few anime films, Seha Girls and Tears x Wind may not be in this format.

Sony Assisted with Shining Resonance’s Chinese Localization

We know that Sony, through their relatively recently-formed Third Party Productions division is assisting with the localization process of Yakuza 5. However, Siliconera wrote recently that Sony also assisted with the Chinese localization of Shining Resonance. The Chinese localization of Shining Resonance was first announced in August of last year, and now the game can be purchased through PSN for accounts registered in Taiwan. The product page (in English) on the PS Store for the Asia region can be seen here.

There aren’t any publicly released accounts talking about how Sony contributed to Shining Resonance’s localization into Traditional Chinese. Regardless, it is interesting to see that Sony is assisting Sega with localization of a product for a second time. Hong Kong and Taiwan are countries with many who speak Chinese, so perhaps this localization is designed to see if Sega can consistently localize their mid to big budget titles for this region and see satisfactory returns.

Siliconera linked to a playlist of YouTube videos from a player demoing the Chinese localization. The first of the set of 18 videos can be seen here. Be warned that they contain a significant amount of footage and show off lots of the game.

Shining Resonance Videos: Skits, Costumes, and DLC Characters

BeastNote continues to diligently track news on Shining Resonance on their blog. During the beginning of December, BeastNote wrote about a couple of new videos uploaded by Sega showing off costumes and some slice-of-life interaction skits. On Christmas Day, BeastNote wrote about the announcement of two characters as DLC extras: Princess Excella, the leader of Lombardia and the Drag Machina, and Jenius, the solitary warrior with a grudge. Excella and Jenius will be released on January 8th, 2015 and are priced at ¥925 each.

Continue reading to check out the videos! Please note that these videos are not subtitled, but I’ll provide some comments underneath each video, based off of a combination of BeastNote’s descriptions and my own watching of the video.

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