In the latest updates made to the PC version of Shenmue I & II, some Steam forum users have found that one of the entries on August 14 notes the removal of the controversial DRM Denuvo (for what it’s worth, the company itself claims it’s not actually DRM, but that’s a different debate altogether). The game’s Steam page also no longer lists the Denuvo implementation. It’s not clear if this is a permanent change, and so far it only seems to apply to Shenmue I & II specifically, as other upcoming SEGA PC games such as Valkyria Chronicles 4 and Yakuza Kiwami continue to use the DRM.
Sega-Sammy Holdings have released their annual report for 2017, where they discuss at length their plans for the future. There’s one particular sectoin from the report that I found rather interesting. The Online Content Divisional HQ’s operations center, among other things responsible for their PC online game area, intends to generate earnings continuously by 2020. A key part of that plan involves their online RPG Phantasy Star Online 2. Specifically, the group aims to execute three main action plans for the series:
Yu Suzuki has provided a few comments regarding the latest Shenmue 3 trailer and the game’s new logo, on both the official PlayStation Blog and the Kickstarter page. You can read the comments below, as well as find a batch of old and new screenshots of the game. I also looked into the comments from Kickstarter backers on the latest update.
Shenmue 3 has received its first teaser trailer, finally giving us a bit of a closer look at the state of development of the game. According to the official description, the first teaser of Shenmue III is built from a small slice of an in-development build of the game, and it delivers small peeks in new look of main characters, new characters, and feels of Shenmue world. You can view the video below!
What stands out is that a lot of the scenes in the video look far too dark to discern any detail, which is likely something done in post-processing of the video itself. Otherwise, it’s clear that the animations and faces still need some work. The environments on the other hand do look good, even if the video doesn’t always give us a good look at them. All things considered this first teaser seems to be in line of what we can expect from the game, given its low budget, and I’m looking forward to see more of the game as it progresses.
After the recent Shenmue 3 update, where it was confirmed the game would not be shown at this year’s E3, many doubted that the game would still be able to meet its targeted release date of end 2017. In a new update on Kickstarter, Yu Suzuki has now confirmed that the game is indeed being delayed to the second half of 2018. Yu explains that “the game has become bigger and more beautiful” than he initially expected, but that they need more time to develop it. Gematsu uploaded the video with Yu Suzuki’s message to YouTube, you can view it below.
Idea Factory International has revealed the launch date for the PC version of Superdimension Neptune VS Sega Hard Girls. The game, a crossover RPG between the Hyperdimension Neptunia and Sega Hard Girls franchises, will be available on June 12 via Steam (the game’s store page is already online). Compared to the original PS Vita release, the PC version of the game will feature updated graphics, with most notably a 1080P resolution. You can find some screenshots of the PC version below, along with the official press release. Previously I also reviewed the PlayStation Vita version of the game, you can read that review here.
In its latest “Dev Report Vol. 3” update, the Shenmue 3 team has revealed a new character for the game, along with some basic character animation in the Unreal Development Kit. At the same time, the team also states that they won’t be present at any gaming shows this June. Instead, they want to devote their time to the game’s development instead. Many fans had hoped for the game to be featured at E3 2017, which takes place June 13-15, given that the targeted release date is still December 2017. However, given what little has been shown so far, it’s unclear if they can still manage to finish the game this year. Hopefully, we’ll get a new trailer sometime this year to give us a better indication of how far along the game is in terms of development. You can read the message from the devs below, as well as the video showing the new character.
SEGA Europe has posted another teaser for the PC release of Vanquish on their Twitter account, after already including a teaser image in the PC release of Bayonetta. The image shows the logo of the “Order of the Russian Star”, as seen in Vanquish, along with the text “2017”, suggesting we’ll be seeing a PC release of the game this year. Vanquish is a third-person shooter that was originally released on both PS3 and Xbox 360, and was part of a series of games that were made by Platinum Games and funded by SEGA.
SEGA Europe have confirmed what most people had expected since their teaser website went up, and that’s the fact that the original Bayonetta is being released on PC, exclusively on Steam. What we didn’t anticipate is that the game is already available on Steam right now. And for a limited time only, the Digital Deluxe Edition is available at no extra cost to all those who purchase the game before April 25. The Digital Deluxe Edition includes a 5 track soundtrack sampler and digital art book from the original Climax Edition, enhanced with concept art, and exclusive wallpapers and avatars. The game is priced at $19.99/€19.99, similar to the cost of the highly successful PC version of Valkyria Chronicles.
Idea Factory International has officially announced Superdimension Neptune VS SEGA Hard Girls for a release on Steam in Summer 2017. When the PlayStation Vita version of the game was originally released, an ESRB rating already mentioned a PC version, so this doesn’t come as too big a surprise. You can view early screenshots of the beta version below, along with the official press release. You can also find my review of the PlayStation Vita version here. Back then I noted the game struggled to maintain its 30fps framerate, a problem that I imagine the PC version should be able to fix. You can also sign up to test the beta of the PC version here!