Recently, SEGA of Japan revealed that Hatsune Miku: Project DIVA X HD benefits from a number of improvements when running on the new PlayStation 4 Pro. As such the game also has the “PS4 Pro Enhanced” label now, which we can now also find on the game’s Japanese website. Hatsune Miku: VR Future Live benefited from a similar update. Yet curiously this information wasn’t featured in any media from Sony or SEGA in the West. It’s something that I find really puzzling as there aren’t many games that support the PS4 Pro at the moment, so it’s an ideal way to put the spotlight on your game. Rez Infinite is a perfect example, as plenty of articles were written on its native 4K support, including on the official Sony blog.
When Project DIVA X HD was first launched, a dynamic theme was included exclusively for those who preordered the PlayStation 4 version of game. This theme has now been made available for purchase on the Japanese PlayStation Store. The theme costs ¥421 (around $3.69 or €3.74). You can view screenshots of the theme below, featuring all of the game’s six Vocaloids.
In a recent article, Yakuza Fan points out that Yakuza 6 is on the list of games that will support the PlayStation 4 Pro (illustrated by a “PS4 Pro Enhanced” label), rendering the game at 4K. It’s unclear at this point if it’s native 4K or if they’ll opt for some form of upscaling from 1800P.
However, aside from Yakuza 6, the list also includes three other SEGA games: Hatsune Miku: Project DIVA X HD, Hatsune Miku: VR Future Live and Valkyria; Azure Revolution. From what I can gather from the remarks on the list, the update for Project DIVA X HD was actually already released in Japan. It’s unclear what benefits the games will get from PS4 Pro, but we can at least assume an increased resolution on 4K TVs, and improved anti-aliasing on 1080P TVs by means of downsampling. At this point it’s not clear if Hatsune Miku: Project DIVA X received an update in the West, but we’ll update the article if or when we learn more.
UPDATE: more details on Project DIVA X HD and VR Future Live enhancements were posted in an update on the official SEGA feat. Hatsune Miku blog.
Project DIVA X HD Enchancements on PS4 Pro
- By connecting to a 4K compatible TV, you can enjoy at a resolution of 3840 × 2160 (unclear if it’s native or not).
- The quality of the 3D models has been enhanced.
- The image resolution of screenshots taken in “Photo Studio” will support 3840 × 2160.
- VR mode now has a 90hz mode. This is interesting, because typically games run at 60fps and are converted to 120fps via “asynchronous reprojection”. This involves a process similar to interpolation, that inserts new frames that were created based on information from the previous ones. However, it’s not a perfect solution compared to native 120fps output. The 90hz mode is a different mode that doesn’t use asynchronous reprojection, delivering 90 fps of “real” frames rendered by the game. I don’t have a Playstation 4 Pro at the moment, but I’m interested in comparing the 120Hz mode to the 90Hz mode and seeing which looks better. From what I imagine, 120Hz will be smoother, while 90Hz will offer better image quality.
Project DIVA: VR Future Live Enchancements on PS4 Pro
- Also supports a 90fps mode.
- The quality of the 3D models has been enhanced.
Vocaloid MEIKO celebrates her 12th anniversary today, and the SEGA feat. Hatsune Miku Project team decided to celebrate the occasion with two new wallpapers, one in the Project DIVA X style and one in the Project DIVA Future Tone style. You can find the 1080P versions of the wallpapers below! You can also find additional mobile versions in the original article on the official blog.
The latest Japanese videogame sales results from Media Create have been released, and they paint a rather bleak picture for the first week of sales for Hatsune Miku: Project DIVA X HD. The game entered the charts at number 8, with a total of 12.915 copies sold. While it was to be expected that the PS4 version wouldn’t do better than the PS Vita version, these sales are still worse than expected. For reference, the PS Vita version sold 69,438 copies in its first week, which in itself was already a low number for a series once capable of selling over 200,000 copies in its first week.
Earlier on during the Japanese release of Hatsune Miku: Project DIVA X, SEGA included an exclusive air hostess module (named “CA Style A”) for Hatsune Miku as a preorder bonus for the game. A variation of the module, named “CA Style 39”, was included with Famitsu. These two modules were part of a deal with Japanese airline company Air Do, and they will now be made available for free for both the PS4 and PS Vita version in Japan on August 25, the same day as the PS4 version is released.
Whether or not this DLC will make it to the West remains to be seen, since the Air Do partnership is not particularly relevant outside of Japan. At this point, there’s no news yet regarding Hatsune Miku: Project DIVA X DLC for the West. But that’s probably only a matter of time.
SEGA of America and SEGA Europe have issued a new press release, revealing that Hatsune Miku: Project DIVA X will be releasing on the PS4 and PS Vita as a digital-only title on August 30, 2016 (the same day as the release in the Americas). As such, the game will be available exclusively via the PlayStation Network. At the same time, they’ve also announced a new demo for the game, to be released on August 9. The demo contains the songs — Satisfaction, LOL -lots of laugh-, and Raspberry * Monster. In addition, the demo has various modules (costumes) to unlock, and featured the Easy and Normal difficulty (the full game has four difficulty levels). There’s also an Event Request where you can play the three songs in succession. The demo will be available on both PS4 and PS Vita, and is compatibly with PlayStation TV. Judging from the description, it appears this will be the same demo as the one released in Japan.
It’s of course unfortunate to learn that we will not be getting a physical release of the game in Europe. It appears this may have something to do with the fact that it appears SEGA Europe is still publishing the game in Europe, rather than Deep Silver. On the other hand, at least it’s a simultaneous release.
Read the press release below for more information!
SEGA of Japan have posted a few new details and images from the PS4 version of Hatsune Miku: Project DIVA X (titled Hatsune Miku: Project DIVA HD in Japan), more specifically the game’s Photo Studio mode. This mode allows you to overlay the game’s characters on a background of your choice, including your real-life photos. You’ll also be able to adjust the characters’ pose and expression, as well as change the image brightness and color tones.
The update also mentions the “Snow Miku 2010-2015 Pack”, which was already announced earlier on. The DLC pack contains the “Snow Miku” modules from 2010 to 2015 and will be free for the first month following the release of the game in Japan, for both the PS Vita and PS4 version. Afterwards, it will cost 1000 yen (excluding tax). You can view the modules below. At this point, no announcement has been made regarding the availability of the DLC for the Americas.
Hatsune Miku: Project DIVA X HD is scheduled to be released on August 25 in Japan, and August 30th in the Americas. As for Europe, we’re still waiting for an official announcement.
A demo for Hatsune Miku: Project DIVA X HD on the PlayStation 4 has been released in Japan on the PlayStation Network. The demo features the songs “Satisfaction”, “LOL -lots of laugh-” and “Raspberry Monster” and has a download size of 525MB. Some costumes can also be unlocked by playing the demo and successfully completing the Chance Time in the songs.
SEGA of Japan have released a new trailer for the upcoming DLC songs for Hatsune Miku: Project DIVA X in Japan: “Hand in Hand” by livetune and “Sharing The World” by BIGHEAD. Both songs will be included for free with the PlayStation 4 version of the game upon its release, but will cost 500 yen (excluding tax) for the PlayStation Vita version. You can view the trailer below!