Recently, SEGA of Japan revealed that Hatsune Miku: Project DIVA X HD benefits from a number of improvements when running on the new PlayStation 4 Pro. As such the game also has the “PS4 Pro Enhanced” label now, which we can now also find on the game’s Japanese website. Hatsune Miku: VR Future Live benefited from a similar update. Yet curiously this information wasn’t featured in any media from Sony or SEGA in the West. It’s something that I find really puzzling as there aren’t many games that support the PS4 Pro at the moment, so it’s an ideal way to put the spotlight on your game. Rez Infinite is a perfect example, as plenty of articles were written on its native 4K support, including on the official Sony blog.
When Project DIVA X HD was first launched, a dynamic theme was included exclusively for those who preordered the PlayStation 4 version of game. This theme has now been made available for purchase on the Japanese PlayStation Store. The theme costs ¥421 (around $3.69 or €3.74). You can view screenshots of the theme below, featuring all of the game’s six Vocaloids.
In a recent article, Yakuza Fan points out that Yakuza 6 is on the list of games that will support the PlayStation 4 Pro (illustrated by a “PS4 Pro Enhanced” label), rendering the game at 4K. It’s unclear at this point if it’s native 4K or if they’ll opt for some form of upscaling from 1800P.
However, aside from Yakuza 6, the list also includes three other SEGA games: Hatsune Miku: Project DIVA X HD, Hatsune Miku: VR Future Live and Valkyria; Azure Revolution. From what I can gather from the remarks on the list, the update for Project DIVA X HD was actually already released in Japan. It’s unclear what benefits the games will get from PS4 Pro, but we can at least assume an increased resolution on 4K TVs, and improved anti-aliasing on 1080P TVs by means of downsampling. At this point it’s not clear if Hatsune Miku: Project DIVA X received an update in the West, but we’ll update the article if or when we learn more.
UPDATE: more details on Project DIVA X HD and VR Future Live enhancements were posted in an update on the official SEGA feat. Hatsune Miku blog.
Project DIVA X HD Enchancements on PS4 Pro
- By connecting to a 4K compatible TV, you can enjoy at a resolution of 3840 × 2160 (unclear if it’s native or not).
- The quality of the 3D models has been enhanced.
- The image resolution of screenshots taken in “Photo Studio” will support 3840 × 2160.
- VR mode now has a 90hz mode. This is interesting, because typically games run at 60fps and are converted to 120fps via “asynchronous reprojection”. This involves a process similar to interpolation, that inserts new frames that were created based on information from the previous ones. However, it’s not a perfect solution compared to native 120fps output. The 90hz mode is a different mode that doesn’t use asynchronous reprojection, delivering 90 fps of “real” frames rendered by the game. I don’t have a Playstation 4 Pro at the moment, but I’m interested in comparing the 120Hz mode to the 90Hz mode and seeing which looks better. From what I imagine, 120Hz will be smoother, while 90Hz will offer better image quality.
Project DIVA: VR Future Live Enchancements on PS4 Pro
- Also supports a 90fps mode.
- The quality of the 3D models has been enhanced.
Vocaloid MEIKO celebrates her 12th anniversary today, and the SEGA feat. Hatsune Miku Project team decided to celebrate the occasion with two new wallpapers, one in the Project DIVA X style and one in the Project DIVA Future Tone style. You can find the 1080P versions of the wallpapers below! You can also find additional mobile versions in the original article on the official blog.
Today marks the launch of PlayStation VR, and that also means that Hatsune Miku: VR Future Live is now also available worldwide. I’m currently playing the game, and you can expect my first impressions in an article later today. A free demo is available as well on the PlayStation Store, which includes the song “Weekender Girl”. Meanwhile, Sega has also announced that the 2nd stage for Hatsune Miku: VR Future Live will be released on November 10 in Japan. We also get a few new screenshots of the new stage, which you can view below. As you can see, the 2nd stage will also include Rin, Len and Luka (the 1st Stage features Miku only). Hatsune Miku: Project DIVA X should also have been updated to support VR in its Concert Editor mode, but it doesn’t appear to be active yet on my US copy of the game.
The latest Japanese videogame sales results from Media Create have been released, and they paint a rather bleak picture for the first week of sales for Hatsune Miku: Project DIVA X HD. The game entered the charts at number 8, with a total of 12.915 copies sold. While it was to be expected that the PS4 version wouldn’t do better than the PS Vita version, these sales are still worse than expected. For reference, the PS Vita version sold 69,438 copies in its first week, which in itself was already a low number for a series once capable of selling over 200,000 copies in its first week.
SEGA has released a new trailer for Hatsune Miku: Project DIVA X, which is out now in both the Americas and Europe, for PlayStation 4 and PlayStation Vita! Earlier on we posted our full review of the game. In Europe, the game is only available digitally on the PlayStation store, for the price of €44.99 for the PS4 version and €29.99 for the PS Vita version. Purchase details for the Americas can be found on the official website. For DLC details, take a look at our previous article here. You can view the launch trailer below, as well as the full press release!
If you’re looking into streaming or posting videos on YouTube with footage from SEGA’s upcoming rhythm game Hatsune Miku: Project DIVA X, there are a few things you’ll need to watch out for. This article is intended to give people an overview of the various copyright claims tied to the currently known tracks in the game. However, do understand that Segalization takes no responsibility whatsoever regarding any copyright strikes or Content ID claims that may be targeted at your Youtube channel if you upload Hatsune Miku: Project DIVA X videos. The information here could change at any time, and videos that are safe to upload now may end up getting your channel banned tomorrow. We simply have no control over that. With that out of the way, read on for our findings regarding uploading videos with footage from Hatsune Miku: Project DIVA X to YouTube.
Hatsune Miku: Project DIVA X is the latest game in SEGA’s Project DIVA rhythm game series, and also the first to be released on the PlayStation 4. While there’s also a PlayStation Vita version (of which I played the Japanese import), it’s the English PlayStation 4 version that I’ll be reviewing here. With Hatsune Miku: Project DIVA X, SEGA made several big changes to the traditional Project DIVA formula, perhaps in an attempt to revitalize the franchise which appears to be showing some fatigue in Japan. The question is if the changes were for the better? Read on to find out my thoughts on that!
SEGA’s official Hatsune Miku Project blog posted a new update that contains a 13-minute song overview trailer, featuring the 32 music pieces in Hatsune Miku: Project DIVA X. The Playstation 4 version of the game launches in Japan today (August 25th) as Hatsune Miku: Project DIVA X HD, while Europe and the Americas will see the wide release of Project DIVA X for both Playstation 4 and Playstation Vita on August 30th. It’s worth noting that two of the songs (“Hand in Hand” by kz(livetune), and “Sharing the World” by BIGHEAD) are paid DLC for all regions, at $2.99 in North America, with the exception of Project DIVA X HD in Japan, for which the two songs are free.