A recent issue of Weekly Famitsu featured the results of a poll where they asked their readers to vote for their favorite games in a certain category. In the Simulation (Strategy) genre, the original Sakura Wars managed to take the top spot, ahead of the likes of Fire Emblem and Final Fantasy Tactics. The original Valkyria Chronicles finished in a respectable 4th place as well. The complete top 20 Simulation games list can be found here.
In an earlier Weekly Famitsu issue, SEGA’s Yakuza 0 also took the top spot in the action-adventure genre, ahead of Shenmue and Breath of the Wild, The complete top 20 list is listed here.
The Multi-system emulator Mednafen has added experimental Sega Saturn emulation in its first release, and the initial impressions from the people who tried it show point to an impressive first release. At this point there’s no support for PAL games yet, so I ended up trying the US version of Burning Rangers. I was surprised to find that the game is already in a playable state. Only a few problems with text flickering and some sound distortion pop up at times, but otherwise this is a remarkably stable release.
Years ago, before we even started Segalization, I ended up trying to extract some artwork images from Panzer Dragoon Saga, the Sega Saturn classic and only RPG in the Panzer Dragoon series. While I managed to write a small program to extract the grayscale versions of the images out of the game’s files, actually getting the images in color proved to be a bit more challenging. I never did figure out how to apply the color palette to the images, but I did manage to find a workaround. I looked up the exact address where the Sega Saturn stored the images and the color palettes in its internal memory, and then used the Sega Saturn emulator Yabause to inject all of the images and the corresponding color palettes at the correct location in the memory, while the game was running and showing the opening menu. In doing so, I could alter the background of the start screen and grab each of the images.
Some of you may know I also contribute articles to the Panzer Dragoon fansite The Will of the Ancients from time to time. I thought the following article I originally posted on TWOTA is worth posting here as well:
Shmuplations has translated an old developer interview with some of the key staff members behind Panzer Dragoon Saga. The interview originally appeared in the AZEL -Panzer Dragoon RPG- strategy guide, and features the game’s director Manabu Kusunoki, designer Yukio Futatsugi and programmer Hidetoshi Takeshita. It’s an interview containing details about Panzer Dragoon Saga that I wasn’t aware of, and it’s definitely a very interesting read for Panzer Dragoon fans. You can read the article here.